Traditional Asian table game Carrom – comprehensive instructions for friendly play in the rules even though an international regulatory body and several major Masters Games has based the following rules on those from the UK Carrom. Main article: International Carrom Federation. The ICF promulgates International Rules of Carrom (also. Laws of Carrom. Laws of Carrom Copyright. © International Carrom Federation. Return to top. Powered by WordPress and the Graphene Theme.

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In the UK, many players use a version of anti-set-off spray powder from the printing industry [ citation needed ] which has specific electrostatic properties with particles of 50 micrometres in diameter.

The game is about pocketing the carrommen and the queen before the opponent, and scoring maximum points to win. Queen disturbed by the Striker comes to rest. The weight of a Carromman shall not be less than 5. A Carrom Board shall be able to have atleast three and a feseration runs of a normally smooth Striker of 15 gms weight, when struck with the maximum force, from one of the Base lines, to the opposite frame of the Carrom Board.

No portion of this book may be reproduced or copied or translated in any form or by any means without the written permission of the I.

If the above remains unnoticed by the Umpire or opponent, till the next stroke is taken, the turn shall be allowed and the next turn shall be as per Laws. The pockets of the four corners internayional the Carrom Board shall be. Engraved decent designs on the Striker are permissible. All matches shall be decided on the basis of best of three sets of four boards or 23 points whichever is earlier. This interntaional of sitting shall continue throughout the match.


Board by 3 points, if the Queen has been covered by the. Order of play is determined by the process of “calling the carrom men” or “the toss”.

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Federatkon if a player accidentally pockets his as well as opponent remaining coin. During board setup, it is placed at the centre of the circle. One additional point for the pocketed Striker shall be awarded, if demanded by the opponent. First of all, the necessary arrangements are to be made and a proper playing environment has to be set up before sitting down to play carrom.

Carrom is a popular indoor game, believed to have originated in India in the 18 th century.


Within this circle a portion of 2. In such a case, the opponent gets chance to place the carromman anywhere inside the circle. The Carrommen shall have a smooth movement in a flat position on the playing surface of the Carrom Board when struck by a striker of standard specifications.

Newer Post Older Post Home. Board is placed for play shall not be less. Queen is not required to be covered.

Carrom Quick Guide

The breadth of federaton frame shall be not less than 6. The game begins with a toss where a referee hides either a white or a black carrommen in his hands. If placed, the player shall be asked to rectify. The Striker shall be. They also have rolling Euro Cup championship every year.


The Stand or Table on which the Carrom. The Carromman; weight shall be not less than 5. A Striker, with metal fixed and visible to the eyes, shall not be allowed. The player taking the first shot or break plays white carrom men.

These pieces, aside from the special queenmay also be known as seedscoinspawns as in chessor pucks. Exactly in the centre of the Carrom Board there shall be a circle of 3. It is considered as a foul and the player has to pay a due of one carromman.

If ibternational score of the.

Carrom Premier League of India: Rules followed by Indian Federation of Carrom

One additional point for the pocketed Striker shall be awarded if demanded by the opponent. Pockets The pockets of the four corners of the Carrom Board shall be round inwardly and not outwardly and be of 4. The player who gets to 25 first is declared winner of a game. As mentioned earlier, carrom requires a lot of concentration, practice, precision, and a ffderation sense of angles.

The aim of the game is to pocket one’s nine carrommen along with the queen before your opponent. Two straight lines of 47 cm length with admissible variation of 0.